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Brass
Is Brass being developed? There is chatter on forums that it is. Is there a chance to help out if so? It's been offline for a long time now.
Alternative names for games
In the time since I developed Mijnlieff for BGA, physical editions have been published under other names: "Garden", and "Hello! Bonfire". Is there a way to make the game appear when these names are searched for?
I notice that there is a plausible-sounding "aliases" field mentioned in the Info tab of the game control panel, but I can't find a way to edit it, nor any documentation.
private alpha - how do i add testers?
i moved my prototype to private alpha. how do i add anybody to the game? i can see bga added 13 users, but when i try to go (group link for alpha) https://boardgamearena.com/group?id=19366699 i get no authorized, and in (group link in the top row) https://studio.boardgamearena.com/group?id=1050126 i am only able to see/invite developer accouints, not normal users. was i supposed to link my ...
Etherstone : searching for a volunteer dev !
Hi !
For those who discovered and tried Etherstone, it seems mandatory to get it on BGA as soon as possible
I'm motivated to lauch communication with Thundergryph, so I just need a developper in order to make the first contact
Feel free to get in touch with me : phabyen69@gmail.com
A combo card games fond of
F.
Studio: Replay not possible from perspective of a player which totally played like zombie
Hi,
is it an expected behaviour that replay cannot be viewed on studio from the perspective of players that did not trigger single action?
Scenario:
- started game with N=5 players
- opened new tab for a 2nd player (e.g. mystudioaccount2) besides the first player via red ">" functionality
- from tab of first player (e.g. mystudioaccount0) played the complete game via debug_playAutomatically ...
Scrollmap
hi
Someone develop a game recently who need use scrollable area?
I am block by BGA to go to beta as I got an answer that IT is not standard anymore and is is deprecated but i am lost who what kind of UI they want now
rv
bga-framework.d.ts and _ide_helper.php
Hi all,
haven't updated my game for a while (about a year lol), but now I decided to fix some minor bugs, and noticed that 2 files were automatically added to the project:
_ide_helper.php
bga-framework.d.ts
What are they for? Should I adapt my game somehow to use them or can I ignore them? Where can I read about this?
Thanks in advance for your help.
memoir.js not similar on servers and games
Hello, we have an issue on a game which is create a blocking game :
https://boardgamearena.com/table?table= ... d=83881525
why in the file of the current gamememoir.js of game 75725443026 I can see :
onEnteringState(e, t) {
this.inherited(arguments);
if (t.args && t.args.currentAttack) {
let e = t.args.currentAttack;
e.unitId && ...
ROAD TO THE BUNKER - looking for volunteer developers =)
Hello !
We are the authors of Road to the Bunker, a 2-4 players tile placement, hand management, fun game, and we are looking for developers interested in adapting it for BGA.
This is a game where you must build, tile by tile, the most efficient path to lead you to the Bunker (this tile is present in the 5 last tiles of the pile) while trying to hinder the progress of the other survivors (with ...
Seeking Support to Take Biomes of Nilgiris from Beta to Live
Hello everyone,
We’re Bluencore Games — an independent board game design studio currently developing Biomes of Nilgiris on BGA. The project is already in beta, and we were working with a developer who has done a great job bringing it this far. However, we’ve been unable to reach him for the past few weeks (calls and emails haven’t been responded to), and we’re unsure how to proceed from ...
